AI Insights · Timothy · July 2025
Top 5 Slime Games on Android in Spain - Q2 2025
Explore the performance trends of the top 5 slime games on Android in Spain during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top slime games on the Android platform in Spain showcased varying performance trends. Here's a closer look at the weekly metrics for these popular apps.
Super Slime Simulator: DIY Art saw its weekly downloads fluctuate, starting at around 4.7K and peaking at 5.4K in early April, before declining to approximately 1.9K mid-quarter and rebounding to 3.3K by the end of June. The weekly active users mirrored this trend, beginning at 12.6K and rising to 14.6K, then falling to around 8.8K before recovering to 12.3K.
Bruno – My Talking Slime Pet experienced a steady increase in weekly downloads, with numbers rising from 2.3K to a peak of 4.3K by late June. Weekly revenue varied slightly, reaching a high of $46 in late June. Active users saw a dip from 78.2K to 73.5K.
Super Big Slime: Black Hole 3D had moderate weekly downloads, starting at 1.3K and peaking at 1.7K, before dropping to 908 by the end of the quarter. Revenue remained low, with a peak of $17 in early June. Active users saw fluctuations, ending the quarter at 5.6K.
My Talking Slimy Slime Pet Cat maintained a steady performance with weekly downloads around 300-600. Revenue peaked at $257 in mid-May. Active users remained stable, fluctuating slightly around 3.5K.
Lastly, Fluid Simulation had lower activity, with weekly downloads peaking at 230 and revenue reaching $16 in early June. Active users saw minor fluctuations, ending the quarter at 506.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.